Grom Pixel
The upscaler of the Grom line: lifts photos to 100 megapixels and rebuilds texture — skin, hair, fabric, letters on a sign. It doesn't stretch pixels, it restores detail.
Take the loupe — it shows 100%
On screen the shot is squeezed to page width, so the upscale is invisible. The loupe shows the real pixels of the result: skin texture, lashes, single hairs. The before/after comparison is right below, in the examples.
Move the cursor — the loupe followsNo manual sharpening, no denoise: under the loupe the file is exactly as the model returned it.
What it pulls out
Drag the slider: original on the left, result on the right. The button next to it opens the full size — that's where you see the texture is real, not painted-on noise.

OriginalGrom Pixel
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OriginalGrom PixelEvery example is the same model with no manual retouch: upload a file, take the result.
* Before the upscale we cleared the cracks and brought the colour back in Grom Art — Grom Pixel only raised the resolution. What Grom Art does
Grom Pixel vs Topaz
The same source ran through two upscalers. Topaz comes out softer: fine texture — cobbles, the shop window, branches — melts into patches and loses detail. And the worse the source, the more often Topaz slides into plastic: skin, wood and stone turn smooth and cartoonish. Grom Pixel keeps the texture and doesn't repaint the material.

TopazGrom PixelDrag the slider: Topaz on the left, Grom Pixel on the right. The links open both results in full — judge for yourself instead of taking our word.
$0.05 per megapixel
About 16× cheaper than a Topaz job — and with better detail. You pay for the processing itself, not for the right to keep the software around.
- Pay per job by the platform price list
- No subscription, no licence, no install
- One balance for Grom Pixel and the rest of GPTunneL
The pixels have to be honest
The model works with what is really in the file. If an image has already been stretched in an editor, it gained no detail — Grom Pixel will get mush on input and carefully enlarge exactly that.
The file straight from the camera, the scanner or the archive — at the size it was shot.
- 650 px originalsmall, but sharp
- Grom Pixelthe model sees real pixels
- A sharp 40 MP frametexture intact
A resize in Photoshop, an “enlarge 4×” in a viewer, an upscale by another service — all of it breaks the pixel grid.
- 650 px original
- Stretched to 2600 pxinterpolation: more pixels, no more detail
- Grom Pixeltakes the mush for texture
- Bigger mushsharpness doesn't come back
If a file has already been resized, put it back to its original size or find the source. That's the only preparation the model needs.
Restore first, upscale second
Cracks, creases and paper grain are texture to the model, just like skin. The upscaler will honestly make them crisper: it sees a photo of a print with all its injuries, not your grandmother's portrait.
The model improves everything it sees — including the paper the frame lies on.
- Scan with crackscreases, scratches, paper grain
- Grom Pixeldamage is detail to it as well
- The cracks got crisperthe face too, but the shot is still torn
Restoration removes the damage, the upscale raises resolution. The order matters.
- Scan with cracks
- Grom Art · prompt repair photoclears creases, scratches and stains
- Grom Pixelraises resolution to print level
- A clean 100 MP frameready to print and hang on a wall
The same rule applies to screenshots and over-compressed JPEGs: clear the artefacts first, enlarge second.
What the model expects on input
From 256 px on the short side
Below that there is nothing to hold on to. More is better: the more honest the source, the stronger the result.
JPEG, PNG, WebP
Ordinary files straight from a camera, a phone or a scanner — no conversion needed.
Up to 100 MP on output
The model picks the factor for your source itself — there's nothing to calculate by hand.
One click
No presets, no denoise sliders: upload a file, take the result.
Three ways to enlarge a photo
Questions about Grom Pixel
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